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03-28-24 05:54 PM
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Rauni









Since: 08-14-04

Since last post: 1307 days
Last activity: 1307 days
Posted on 03-21-07 01:30 AM Link | Quote
World of Warcraft… With almost 7 million people actually playing this game, it seems so popular that even youngsters are playing it. That’s right, and since it was never done before, I’ll probably be the first to rant.

I admits it that the time I got World of Warcraft is when I got Dungeon Siege 2 (I believes) and invited Desroth over. When we compares, I told that Dungeon Siege 2 was a “load of more fun” then World of Warcraft was. When I told my dad that I wanted to try it, he said that the monthly payment is expensive ($14.99 is expensive to me as well. I used to make about 50 dollars per week when I work at Taco Bell.), and that I’ll must pay him if I ever want to play it for another month.

So I did. For the first 4 month, despite playing on the weekend, I grow bored of it when I reach to level 30. Why? Let me point out something here.

Traveling. Apparently, it is a huge issue when you want to play on PvP server and the opposite side of your enemy (and their level is 10 time higher then your) will resort to ganking for fun. When you get slain by an enemy, you travel all of the way to back to your corpse to avoid that ridiculous resurrection sickness. Even with the resurrection sickness, you basically have to WAIT until your power is restored and… See the pattern here? This game tests you too much to that the company wants YOU to pay them more. Each minutes count for something. But I do not want to waste 10 minutes to get my strength back. I do not even want my item to be damaged for that as well. Okay, being killed by a playable character doesn’t damage your equipment, but they have a habit to take those times you used to get where you are now.

Money. Everything is expensive. Getting the mount? Good luck. Those things worth about 80 gold and well, Warlocks and Paladin get to pay about 80 silvers. Why is this so? Why does it seem like you have to pick up each item, sell it to the vendor and work your way from there? Even the Auction House can be a bitch when no one wants to sell it for less than 10 golds over a piece of shit.

Players. There is an age restriction for playing this game but… Just a few weeks ago, I played with an 8-year-olds. Yeah, an 8-year-old kid who helps me did one dungeon (with me and himself.) and… Wait, an 8-year-old is playing this game? This can’t be good for the future. Sure, give them entertainment because they deserved it but… What is an 8-year-olds playing on weekday, ignoring school hours? Even worse, when he challenged ME to a duel, I beat him 2 times (one v.s. one, and two v.s. two) before he told me to fight one on 2. Well, he beat me on that but only because we feared each other like hell. I managed to get his HP down to 10% before being defeated and he said: “U r a smart person. U do very good.” I’m sorry, little kid, but why are you playing this game and not going to school? Why didn’t you have your succubus out and take the advantage of seduce/fear combo? I’m not a smart person because I can beat an 8 year old. I only used what is the class offer to me.

In addition, most battleground players are complete idiot. They can’t tell which group they are in and decided to stay one particular area along with another group. Since when do people decided to stay in a group of 2 and not 3, protecting two area where the supplies are going slow (referring to Athasi Basin)? This does not support teamwork at all. Just ignorance.

Achievement. This game does not reward you anything. In fact, reaching to level 60/70 now only made you want to play more… That’s it? You got everything you need, and you are still playing it? You got all of the skill, you got the best equipment you’ll need, you got insanely high stat and now it is time to gank on lower level people. Have fun, but you’re wasting time here. The only thing that left to do for a higher level is to play in a PvP battleground and fight someone closer to your level. Even the raid dungeon take over 4 hours (in fact, Desroth and I went to Club Cyber one time, he played in the same dungeon for 8 hours when I told him we should leave at 6pm. He said he was almost done but never was. Turn out that 2-hours thing was a joke.) and what rewards you there is a mystery to me. But in this case, you got 40 peoples working. Nice for teamwork, but some might be a pain-in-the-ass if they hardly does shit for you.

Item variety – This is probably stupid to say but… This is the worst part. Each weapon has their power, yes… But the majority of them are just stat-up and not magical enchantment during a combat. What I mean is that majority of these weapon does not got “Chance on hit – Fire Damage.”, just a ridiculous stat up. Oh joy, I played Rages of Mage and that was fun compared to item variety because each weapon ACT SEPERATELY. Basically the only minor notice is that the stat-up magical item are +1 or -1 in some stat. Come on, creator, I don’t want to play a game where everything rely on stat. I want weapons that have ability to damage more instead of giving me crap in stat I don’t need. Dungeon Siege 2 does this even better!

Graphic – Hmm… Nice graphic and all but what do you expect? I rather have Neverwinter Night graphic, since they seem more realistic. Everything in here looks so damn chucky and blocky. Your characters look like they wore a flat piece of armor that make YOU look like a warrior instead of a priest or a mage. And from time to time, most of these enemy are just recolor version of another monster else where. Plus, clipping is a bad thing. It isn’t exactly fair to run through your enemy because of this.

Experience – Too slow… just… to… level up! Seriously, even with quest, you are guarantees to spend as least 2 whole weeks playing just to get to level 40 or something. It took me 2 month just to reach level 40. Not only that, rested experience (that mean x2 more experience for you) was a nice addition but… Seriously, this is a method for the company to get more money.

Unbalance – Oh yeah, most games have this, why not World of Warcraft? Most people say that Warlock is the higher tier of the game. But when you got Rogue who spams a lot of stunning effect and damage over time, exactly how can you win when all of your action won’t work? Or if you are fighting a Warlock who always make you get feared and seduced while you are being whacked like idiots wearing pink underpants. The issue of this game lacks funniness when you give them powerful abilities that are easy to abuse.

Mount – It is nice to ride on them… But you can’t fight on them? Please. Take a look at medieval time horse-jousting. I can’t believe this. Sure, it may become abusive but I’m sure everyone want to fight on a horse.

Storyline – Cliché. Then again, most of them are but I like storyline involving development, not getting your puberty as you fight monster.

Magic – Okay, if you can chant a spell while moving in real life, why do we have to stand still like a tree and take damage? It’s called training to do that. Even if we did take damage, why do you have to delay it for playable character, but not your NPC enemies? As far as I am concerned, you don’t need to re-chant a spell if you take a damage, you can adept yourself to that.

Logical Reasoning – Okay, the horde and the alliance are in the war. At Booty Bay, you got the horde AND the alliance living together with cooperation. The big picture? Supposes that I don’t GIVE A FUCKING DAMN ABOUT A FUCKING WAR, how would I want to play WITH A FRIEND, WHO JUST PLAY AS FUCKING HORDE, WHILE I PLAY AS FUCKING ALLIANCE, just like Booty Bay? I’m sure that some of us do actually want to role-play with a free-care mind or a grudge but that does not give you the permission to force so and so to happen.

I understand that some of you do play World of Warcraft, but tell me this… Why do you claim it so addicting? Why do you play it so much, even if there are piss-crap things to do in the game? Why do you play it, when the storyline are just as fucked up as it is? Why do you play it, when there is always that possibility of wasting your entire life, playing a game that wastes your money over nothing, when there could be a better game then this? Why does it seem like people to pick World of Warcraft as the best topic to talk about it, when it seem like your soul is taken away from reality?
kyle s kenedy

Armorknight








Since: 01-14-06
From: petaluma california

Since last post: 6167 days
Last activity: 6007 days
Posted on 03-22-07 12:53 PM Link | Quote
ok # 1 calm down # 2 the answer to you question is a simple one people play the game because they are borad simple as that. you get to hang out with friends without leaving the house. it is because of americas fucking lazyness we need to get away from the computer and the tv we need to read and exersize people simply need to find entertaninment in other less self destructive venues. god i mean get into a fight in really life do something get off your ass come on. you know what why do you play the game if your just going to complain about it stop playing it and let people to there own deaths.
Astrophel
Fear will kill your mind and steal your love as sure as anything;
Fear will rob you blind and make you numb to others suffering









Since: 10-03-04
From: Azul Lux Orbital, Kirin Beta

Since last post: 2241 days
Last activity: 1092 days
Posted on 03-22-07 01:26 PM Link | Quote
As much as it huts my head to try to, I'm watching this thread. No flaming or it gets closed.
Jedi Master Desroth

Priest








Since: 08-24-04
From: Macomb

Since last post: 5031 days
Last activity: 4471 days
Posted on 03-22-07 03:55 PM Link | Quote
Some people play it who have no life whatsoever, and those are usually the people who sit around and gank all day. I play WoW becuase I like the people in my guild. We actually use voice chat and talk to each other and play together well. The making money part is pretty easy so long as you have skinning and mining. As a horde, you hit 1k needles and you can do both very easily to make money (materials always sell if you put them for 10 silver less then others).

Why else do I play WoW? To put it as Attack of the Show did, it is among the best MMO's out there. Evercrack is still there, and people in that game actually DRESS up as their character, full detail and act out pvp battles. Talk about no life...

The addiction part is all a cover up. If you pay to play, your going to play ALOT. Why pay for it and only play a hour a day when you can play for 3 hours, take a break and do stuff, then play again later?

The graphics are pretty blocky until you get the later equipment that makes you stand out, the only problem is that everyone else in your level and class at 70 will probably have close to the same armor. I think if Blizzard referenced games like Dungeon Siege: LoA, they could make a bunch of armor sets that really helped out in the mid levels and low levels. It seems you only get 2 sets for 10-20, and the rest are all level 60 and 70 requirements, they could use more in there.

Weapons could use cooler effects (graphic wise and stat wise). Some do look like repaints of older models, while some looks simply amazing and very deadly. In a sense, that is your reward at the end, access to the best looking equipment and a epic mount (and if you have BC, the flying mounts).

The mount issue: The same as Archlord. I think it would be a way worse idea if they could fight from horses. Ganking would be worse if they could stay mounted and one shot you as they run by. Now I could see mount fighting in BG's, but not in the general world combat.

Clipping issue. That doesnt bother me so much, since they need to make some way for people to move. If you think about it, Orgimmar at it's peak time is packed with people. Imagine if you couldnt get through them since they stand so close together, that would be horrible (also trying to get to the AH would be a pain, you couldnt get close to it if you couldnt walk through people). For rouges, it is desperatly needed since some people (like myself) have mouse's that can change DPI on the fly with a flick of the button, meaning I can turn around by barely moving the mouse. Imagine being the rouge and you are rendered useless because you have to run around the opponent who can just turn around and face you. That takes away the rouge's edge in combat and would make people NOT play that class, making the rest of the dungeons harder since you no longer have a sapper or someone who can stun for long periods of time to save the group.

In all, neither Guild Wars or WoW are perfect, but they are the best currently. Im sure in another year or two, WoW and Guild Wars will be replaced by something else that is much better (an Archlord that DOESNT suck monkey balls maybe?). All I can say is just play the games and get over their flaws. Nothing can be perfect, so just play what you got...
Rauni









Since: 08-14-04

Since last post: 1307 days
Last activity: 1307 days
Posted on 03-22-07 05:06 PM Link | Quote
Originally posted by kyle s kenedy
# 1 calm down

#1: Kyle, learn to tell the difference of tone I am coming from. Don't EVER tell me calm down when I am trying to UNDERSTAND the point in this game.

Originally posted by kyle s kenedy
#2... you know what why do you play the game if your just going to complain about it stop playing it and let people to there own deaths.

#2: Okay, say that to my friend, Desroth, who was told me to give this try again. I said I quits few months ago and when I got back on, I STILL don't see why this is addicting.

Originally posted by Desroth
Clipping issue... (also trying to get to the AH would be a pain, you couldnt get close to it if you couldnt walk through people).

Your point is? Just make all of your allies clippable and your enemy unclippable. It's irraiting when someone attacks you while casting the spell and your spell FAILED because you aren't actually facing him/her at all. And when you try to use your wand and crap, they don't lock on... at all.

Originally posted by Desroth
The mount issue: The same as Archlord. I think it would be a way worse idea if they could fight from horses. Ganking would be worse if they could stay mounted and one shot you as they run by. Now I could see mount fighting in BG's, but not in the general world combat.

Sure, find a way to balance it out then. Make it so that they lose 75% of their stat while on horse/flying mount/whatever. I'm sure that they could have kept their HP and defense but reduce the amount of damages they could inflict then.

Even so at level 60~70, by the time you reach there, it gave you the feeling: "Game Over. You can now play with a non-linear storyline where you are going to achieve immortality. Oh yeah, you're wearing your underwear the wrong way and there is a pink elephant above your head."

And Desroth, just because talking to guildmates doesn't make it even more fun. I can fully counter that statement with internets because everyone (well, not everyone, but you get my point) is using it. Guild Wars use it. Archlord use it. KAL Online use it. Hero uses it. Doesn't make WoW any different.

Originally posted by Desroth
The addiction part is all a cover up. If you pay to play, your going to play ALOT. Why pay for it and only play a hour a day when you can play for 3 hours, take a break and do stuff, then play again later?

Say a guy who play World of Warcraft for more than what I have total in time. Oh, not to mention that my brother is constantly talking to me about World of Warcraft AND my best friend. I doubt the addiction is a cover up. In fact, if you are not "addicted" as you said about it as being a cover up, I dare you to stop playing World of Warcraft for the durnation of time I been off at that one point.

Also, what pisses me off is the design of fighting. I mean, all you do is just attack just like in the previous animation of your attack (exactly like how Fire Emblem 9 does.) And is it just me or does people seem to NEVER noticed that they are fight the same enemy for a time until they leveled up?

Okay, your turn, Desroth. (Keep in mind, that I want to hear from YOUR view as well. Pretend this as a debate over World of Warcraft and try to convince me wrong as well. I STILL think World of Warcraft is bad.)
Cairoi
This isn't about you and your loud mouth,
This is about me and my fucking beard.








Since: 08-29-04
From: PA

Since last post: 4610 days
Last activity: 4234 days
Posted on 03-22-07 06:48 PM Link | Quote
Frankly, I'm with Seticus on this. I think it is one of the most overrated, over worshiped peace of gaming ever forged. It's not like I hate the game, it's a really good one, but the devotion it gets from people makes me sick.

I love listening to people trying to make WoW hardcore. The only games I consider hardcore are fighting games, and like R-Type games. Because the players who get really, really good at games like those don't brag on and on about it, at least from what I've seen.
Bitmap

#1 Enhancement Shaman US Ravenholdt








Since: 09-05-04
From: His Laughin' Place

Since last post: 4318 days
Last activity: 4312 days
Posted on 03-22-07 06:56 PM Link | Quote
WoW is ok for me. Its a huge MMO, long, a little addicting, and seriously overated.

Blizzard has been around for ages, first Warcraft, Starcraft, Diablo, and other games that evolved from it made blizzard one of the best gaming companies around. With WoW, an ever-evolving game, itsj ust only that -- A game.

Addicting meaning dedication is a 80% must, and a 20% time factor. To get the best out of it, you really have to plan Raids and stuff on it...Guildies doing MC or something like that really takes dedication...Fun, addicitng, but then again...I dont think its needed to be honest.

Overated...Oh yes, for this one, Overated as in "an MMO anyone can play, join, level, and...PVP I suppose." You get a range of people from 6-50 playing this game...Im just glad I dont see a WoW commercial pop-up on my TV everytime im on the Discovery channel...but even so, everyone says its THE BEST MMO out there. ( Warhammer MMO anyone? )

I agree that alot of the factors of the game seem lopsided, but like Magic the gathering, theres ALWAYS around something...as well as luck/ Training being a big medium of this game.

I wouldent mind getting hooked, RO is kinda doing that to me now. ( Well TRYING to get on alot...I cant seem to find people ever online XD )
Jedi Master Desroth

Priest








Since: 08-24-04
From: Macomb

Since last post: 5031 days
Last activity: 4471 days
Posted on 03-22-07 08:58 PM Link | Quote
To Seticus: I never said I was addicted. I was speaking as a general. There should be no relation to addiction in any sense. Just because you play alot does that mean your addicted? Personally, I could say that Seticus playing Fire Emblem alot makes him addicted to it, but frankly that is a piss poor argument to use for playing a game alot.

I do believe WoW is overrated. Does that make it a horrible game? Not in the slightest. Games like Katamari Damacy were overrated (the story was a little lacking and the graphics were really cartoony and blocky), but the game was still great to play.

I have seen the Warhammer Online, and I must say I wasnt really impressed by it. It looked like they used a ancient version of the Dawn of War graphics to make everything. It could have just been the box pictures of the ingame content, but I didnt see anything that really grabbed my attention.

The main draw I find in WoW that I dont find in Guild Wars are the end game instances. Albeit they are EXTREMLEY long, the people you do them with know what they are doing and how to play their characters to the best potential. I personally like that level of teamwork it takes to pull them off, and it is a sign that all your hardwork has rewarded you with being in the top bracket of players that may or may not have dedicated their lives to the game. Hell, How do you think I got to 62? Tons of rest exp (atleast till I got to Outlands, then you really dont need it since the exp there is great). Infact, I stop playing for month long stretches before I get a urge to hop on again (requiring a reinstall and reupdate). Then a leave again, etc.

As for what Mr. Club said, WoW and Guild Wars are just a game. Only when you actually get pissed off and depressed in real life does it become a problem. Hell, I got ganked alot, but I just got right back to life and kept going. Sometimes it got boring trying to level, but I just hung on. Same thing with Rage of Mages, me and you (Seticus) played it all night and all day one weekend, just leveling up with no storyline and the same repeating events, but we didnt get bored or annoyed with it.

And for another thing, there are normal non pvp servers which cut out ganking completley. You can play soley for PvE, which is better then the BG's (Though I admit, I love Arathi Basin only when you have a team that supports one another. Most cases you have retards who dont know that you have to click on the flags to capture them).

As for sheer scope and magnitude, WoW shines. If you see it, you can pretty much get to it somehow. I like that in a game, the ability to jump and run on roofs, swim, etc. Just makes it feel a little more real even if jumping from the zepplin to the ground would kill you in real life and not do a large amount of hp dmg.
Bitmap

#1 Enhancement Shaman US Ravenholdt








Since: 09-05-04
From: His Laughin' Place

Since last post: 4318 days
Last activity: 4312 days
Posted on 03-22-07 09:19 PM Link | Quote
I just laugh when someone PK's me on some online game.

If its getting annoying...Log off, its that simple.

Not trying to start a topic of Debate here, but sure, its all on the standpoint of the gamer if s/he chooses to make the game a real deal.

I mean, gaia is like one of my Main hobby's, so is Gunbound, Maplestory, and soon to be RO...but im not going to get upset if something goes wrong...( Unless its something financial )
Rauni









Since: 08-14-04

Since last post: 1307 days
Last activity: 1307 days
Posted on 03-22-07 10:01 PM Link | Quote
Originally posted by Jedi Master Desroth
To Seticus: I never said I was addicted. I was speaking as a general. There should be no relation to addiction in any sense. Just because you play alot does that mean your addicted? Personally, I could say that Seticus playing Fire Emblem alot makes him addicted to it, but frankly that is a piss poor argument to use for playing a game alot.

Here is the thing though... When I beat Fire Emblem 7, I'm done. When I beat Fire Emblem 8, I'm done. When I beat Fire Emblem 9, I'm done. Now since Fire Emblem 10 is coming out that can be based on Fire Emblem 9's save, I can say that I want to give all of the characters in 9 another chance so I can use them in 10. But the point is... When I'm done with a particular challenging game, I usually never play it... AGAIN.

Now on the OTHER hand, you can play World of Warcraft and see that there are no end to it. No "Hey, congratulation on beating the game. Here is the super ultra awesome cutscene to show you. Now you can go back and do side quest." Thus, I wouldn't play this since it lacks a proper storyline other then a cliche: "Be the best there is."

What kind of MMORPG is that?

Originally posted by Desroth
Games like Katamari Damacy were overrated (the story was a little lacking and the graphics were really cartoony and blocky), but the game was still great to play.

How Katamari Damacy is overrated? Unlike most games, the companys want you to simply rolls thing up. Sure, it lacks a storyline, but it made up in gameplay. I don't even think Katamari Damacy is overrated, just a tad easy to play with.

Originally posted by Desroth
The main draw I find in WoW that I dont find in Guild Wars are the end game instances. Albeit they are EXTREMLEY long, the people you do them with know what they are doing and how to play their characters to the best potential. I personally like that level of teamwork it takes to pull them off, and it is a sign that all your hardwork has rewarded you with being in the top bracket of players that may or may not have dedicated their lives to the game.

Guild Wars does exactly the same thing. The problem is that the level of teamwork can break apart if few players decided to be a bitch about everything. In order to reduce amount of bitchiness, you would need to kick them off and find someone else, and even that creates problem.

However, there are STILL people who are personality-wise/grammar-wise annoying. Take a look at kyle's post and you'll see what I mean. People are likely to create problem and doesn't help much when you think they are. (I do happened to recall that one of your raid pissed you off because of that one guy.) However, this point is moot since most MMORPG does let you have teamwork anyway.

Originally posted by Desroth
Same thing with Rage of Mages, me and you (Seticus) played it all night and all day one weekend, just leveling up with no storyline and the same repeating events, but we didnt get bored or annoyed with it.

We did get bored with it at some point. And we did get annoyed when one of our character died since you need to get all of your inventory back. THAT was a bitch for a warrior.

Originally posted by Desroth
And for another thing, there are normal non pvp servers which cut out ganking completley. You can play soley for PvE, which is better then the BG's.

And? This is pointless but... How do you get honor other then just fighting in the battleground? Or if you charged in the enemy's terrority and there's no one around but the guard? Not exactly realistic, isn't it? Even in PvE, you aren't going to have fun when all you do is fight the same enemy over and over. It's like beating a dead horse and find another alive and beat that horse death and doing it again. You're bound to run out of horses to beat with, in a barn anyway.

Originally posted by Desroth
As for sheer scope and magnitude, WoW shines. If you see it, you can pretty much get to it somehow. I like that in a game, the ability to jump and run on roofs, swim, etc. Just makes it feel a little more real even if jumping from the zepplin to the ground would kill you in real life and not do a large amount of hp dmg.

Oh, I'm sure some kids, think to do that in real life. And as for running on roof, that is a moot point so that's not worth anything.

Swimming. Well, let try it this way. Just how OFTEN you fight underwater/sea? Again, a moot point since you're never likely to fight on the sea/underwater since there are not several quests that give you these.
Bitmap

#1 Enhancement Shaman US Ravenholdt








Since: 09-05-04
From: His Laughin' Place

Since last post: 4318 days
Last activity: 4312 days
Posted on 03-22-07 10:04 PM Link | Quote
Seticus, kinda veering off topic here (sorry), but after reading and thinking about your posts, are you looking into more realistic-type RPG games?

Rauni









Since: 08-14-04

Since last post: 1307 days
Last activity: 1307 days
Posted on 03-22-07 10:17 PM Link | Quote
Originally posted by Mr. Club
Seticus, kinda veering off topic here (sorry), but after reading and thinking about your posts, are you looking into more realistic-type RPG games?

Either both. I do understand where you are getting from though.

While I do prefer more "realistic" RPG game, jumping from 1,000,000 ft. tower and landing HARD on the ground should make you dead, NO MATTER what. Hell, I doubt anyone could survive a fall from a 3-story building. Even if they did, some of their bones have to be broken as well. I'll take swimming too, but if there is no underwater battle and just the lack of that, what the point in that?

Plus, where is the fun in item variety? I just don't like the same stat-up only property because you're actually focusing on armor then on stat-up effect. Dungeon Siege just grant you armor of different magical property and on the same armor/slightly less armor and that make it seem more fun since YOU get to choose which is better, not having the armor being better then the one you had before.

Oh yeah, I just hate the same animation over and over. While Guild Wars does that, it just seem much better then just motioning your hands together in a circluar pattern. Same thing with fighting, really.

So Nagis, yes, I do prefer more realistic-type of RPG game. I actually thought of one myself.
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