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05-03-24 08:57 AM
Xeogaming Forums - - Posts by 天国JOE
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天国JOE

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Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 03-18-09 12:39 AM, in Who Watches the Watchmen? (toatally owt nao) Link
Saw it, 'twas quite good. Opening sequence was marvelous. :'D
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 03-18-09 05:51 PM, in So how's life? Link
When I joined I was just entering High School. I am now graduating. Oh how the time flies!
(restricted)
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 03-23-09 05:56 PM, in Rosario to Vampire Link
I'd give it a 5. Main character sucks. Lame jokes, lame drama, lame everything. It's lucky it had so much ecchi or else I would have never kept going!
天国JOE

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Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 03-25-09 08:51 PM, in Cat Shit One Link
Haha, what the. "Don't worry. If it's us, it can be done." Then shit goes down against rabbits and...rats?

Looks, uh, interesting.
(restricted)
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 03-29-09 04:14 PM, in Resident Evil 5 Link
I didn't see it as a step-down from 4. It lacked stuff from 4 but it also added other things. Co-op makes it quite fun. Also, from what I can recall, 4 was also very linear and was broken up into levels. My only letdown for 5 was the Mercenaries character variety. The mode itself is very fun, but come on. Safari Chris etc? Give me HUNK and friends.

At least Wesker was a god in this one. Seriously, he was ultra hardcore.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 03-30-09 10:46 PM, in Uniformed Korean Dancing to Wonder Girl's "Nobody" Link
I am utterly addicted to this man and his dancing.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-02-09 02:35 AM, in I swear, this is not an April Fools joke... Link
I killed a person.

April Fools, Norman Richards.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-05-09 01:06 AM, in lol video Link
Her dancing could use work. I'd give it a 39865723867 out of 10.
(restricted)
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-08-09 03:50 AM, in Innovation Link
I play games if they're fun. Simple dimple. Innovation is nice. It really is. However, I don't really have a problem with some old formulas if those formulas are either fun, or tweaked in a special way (or if the game has a cool setting to back it up, etc).

Halo, Call of Duty, and those other games on the other hand...re-use what sucks to me. Therefore, I'm not a big fan of those (frat boys and children are, however).

All the attempts to make games into an 'Art' is also contributing to utterly changing the way they be run. I play games to be entertained. I love cool styles to games (as previously mentioned), and will enjoy pretty or artsy scenery, but a game shouldn't take itself too seriously. It's just a video game. Some games can pull it off, but never the ones that tried too hard at it. Killer7 was both entertaining as hell and a mind-boggler. It also knew how to be silly and not take anything too seriously. Presto.

Lack of explaining abilities after studying at midnight hurt. To sort of shorten that last paragraph up: When creating a game, making it an 'art' piece shouldn't be the first priority. It should first be fun to play, but given nice stuff to accompany it. Seems really obvious, but sometimes it can be forgotten or just screwed up.

Now I will sleep.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-08-09 06:48 PM, in Innovation Link
Originally posted by Ryan
My issue there is "It's just a video game" can be spread across a wide range of other media, such as "It's just a film" or "It's just a book". It's simplifying something which has the capacity to be both a form of entertainment AND a way of telling a story, getting messages across and simply fulfilling a designer's want to... Well, design.
There's no player interaction with those. They can become art much more easily. Books are a representation of a language that is intended to spur emotion from the reader, it's an art form right from the beginning. Movies are able to create a powerful message or spur major emotion as well. With video games it is difficult to do this because you have to factor in playability. Schindler's List: The Game is impossible.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-12-09 12:05 AM, in Street Fighter IV Link
Cammy is the Anti-Zangief, though. She can get by the Double Lariat no problem. CANNON SPIKE and you're done.

Otherwise, yeah, easy peasy with Zangief.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-15-09 12:53 AM, in Toradora! Link
Originally posted by One Shot One Kill
on a side not Chinko means penis
Yes. Yes it does.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-15-09 12:56 AM, in Street Fighter IV Link
Attack spamming is pretty easy to get around in this, actually. I don't always manage it due to me screwing up, or attack delay (I get it lots - darn connection), but it's generally easy to get around.

Definitely not something that brings down the game's worth. It's just an annoying factor people like to exploit, there's something like that in every multi-player game somewhere. =(
(restricted)
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-16-09 02:40 AM, in The Internet and how misleading it can be Link
That site is creepy. The way they talk, if they were on any other forum, you may not even know how...well...you know, Sieg Heil they are. Man.

Ridiculous.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-16-09 03:01 AM, in Twitter Link
I AM POSTING IN THIS THREAD.
天国JOE

���A�ǂ��ɂȂ�̂���낤�H








Since: 09-02-04
From: Destroy Tower

Since last post: 3822 days
Last activity: 3187 days
Posted on 04-17-09 01:48 AM, in Innovation Link
Just gonna throw it out there just for the sake of being picky, but the Mirror's Edge thing. It's not entirely unique. Anyone hear of Breakdown? Probably not, but maybe. It was a FPS Fighting Adventure Game for the original Xbox. It's great (and has a awesome high difficulty), but didn't take off. It's an obvious predecessor for the Mirror's Edge gameplay. The only difference is climbing isn't the focal point. Still that same "look through the eyes of the protagonist" style, though.

Made by Namco, check it out sometime.
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Xeogaming Forums - - Posts by 天国JOE



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